Tournament Rules
Ball:
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The official ball for this season will be the AVP Optx black and yellow ball. If one is not available for play, last years white and yellow AVP ball will be used instead.
Time / Registration / Format:
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Please check VolleyballLife for registration information! The check-in times and waves for the tournament will be posted there.
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Tournaments are a 2v2 format.
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Saturday tournaments are Men's and Women's Doubles, Sundays are Reverse Co-Ed.
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Check-in starts at 8:00 AM, closes at 8:45 AM, and pool play begins promptly at 9:00 AM. If you check-in after 8:45 there will be a $5 per person late fee.
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SCV Tournament cost is $40 per player. If signing up anytime after registration closes (Friday 6 PM) there is an additional $5 charge per person.
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You must be an AVP SILVER member to play in these tournaments. It costs $35 a year, you can sign up for an AVP SILVER membership here: https://avp.com/membership-sign-up/
Divisions:
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BB = Just Starting Out / Playing For Fun / Recreational Players
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A = Little experience. Can adequately bump, set and spike.
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AA = A lot of experience. Higher level of play
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Pro/Open = Top players, extremely experienced, understand the game at the highest level
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Once an individual has competed and won a tournament at any respective division, they must move up a division for the rest of that season.
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If an individual has won but is playing with a far weaker team and would like to continue playing the lower division, it must be cleared with the tournament director at check-in. Otherwise, you will be forced to move up.
Scoring:
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Rally scoring (a point is scored on every play).
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In pool play, there is a 2 point cap. No cap in playoffs.
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Your pool sheets determine the length of the games and amount of sets.
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Depending on the size of the pool, the length of games may be adjusted by the tournament director throughout the day to complete the tournament on time.
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The team that finishes first in pool play is responsible for bringing the clipboard, balls and fully-filled out results & point differentials to the registration table.
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The team that wins the tournament is responsible for submitting the results of all playoff teams to the registration table, and returning the balls. No prizes will be given until results & balls are returned.
Serving:
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The ball cannot be dropped. Once it is tossed the serve must be attempted. A drop of the ball means a point for the other team.
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Lets are illegal (if the ball tips the net and goes over - it is not in play).
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Kick serves are legal (good luck).
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Foot faults are enforced by the team reffing the match.
Passing:
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You cannot hand set any serve receive, only with your platform or an overhand platform with both hands firmly together.
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You cannot hand set any first ball unless it is hard-driven, as defined below.
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A double contact is allowed if the ball is hard-driven.
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Hard driven is defined as a ball with pace that has no upward trajectory.
Setting:
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Double contacts are called when there is any transfer of the bell between the two hands during the action of a hand set. It is also an automatic call if the ball spins more than 1.5 rotations in the air from a hand set. This does not apply to bump setting.
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The setters' shoulders must be square to the path of the ball if setting the ball over the net (regardless of intention to set over the net).
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One-handed sets are not allowed.
Hitting:
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No open hand tips.
Blocking:
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A block does NOT count as a touch.
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No redirect on blocks.
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A player cannot block a serve.
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If a player from the other team has not contacted the ball yet with a hit at the net (hitting motion or tip), you must wait for the ball to cross the plane of the net on a block or otherwise an overpass hit.
Playoffs:
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Scoring: No Cap
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Every game is 1 to 25 unless otherwise specified by the Tournament Director.
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All playoff teams are seeded per Tournament Director discretion.
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Teams are seeded first by record, second by overall points, third by head to head record, fourth by head to head points.
Sandbagging:
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The tournament directors have the discretion to move anyone up a division if we feel they are not in the correct division for their level.
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If you come in the finals twice (first place or second place) in one season, you are forced to move up a division.
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The only way to move back down a division is if you play in that higher division at least four times, and do not break pool. If you break pool in any of those four tournaments, you are permanently required to continue playing in that division.
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If you go back down and make the finals 1 more time, you are automatically bumped back up to that division permanently.
Other Rules On The Court:
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Players can go under the net if not interfering with the play or their opponent (Referee Discretion).
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A player may play the ball head to toe.
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A "ball on!" call is an automatic stop of play. If there is a ball on the court and nobody calls "ball on!", then it is up to referee's discretion whether or not the ball affected the play.
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If the lines come up during play, continue playing. If the lines coming up affects the outcome of the point, the point must be re-played. If the lines do not affect the play, the play is legal. (Referee Discretion)
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Continuation of play applies (No touching net, poles, or ropes while hitting, blocking, etc.). If your momentum takes you into any of those mentioned, it is still a violation no matter whether the balls has already hit the ground or not.
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A player may choose to wear anything on their feet besides shoes that could cause harm to others (spikes).
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If a women's hair, a hat, or anything else that you're wearing grazes the net, it is referee discretion if it affected the play and is a net violation.
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All questions and debates are handled by the referee of the match. If there are any disputes in which the director needs to be involved, the referee ONLY may speak to the director. Treat each other with respect and be honest. If you treat the director or anyone else volunteering with the tournament poorly you'll be docked 5 points in your match.
Weather Delays/Cancellations:
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We will always monitor the weather the night before into the morning of and make a call at the very latest at 6 AM the morning of the tournament.
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If we cancel the tournament, you will get refunded your entry fee.
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If we decided to run the tournament and you decided not to come, you will not be refunded.
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If the weather starts getting severe enough during play we will postpone the tournament and wait and see if the rain will let up. We usually wait 30-60 minutes depending on the forecast to decide if we are going to keep playing or cancel it.
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If the weather cancels the tournament before 1:00 PM, we will count the tournament as a cancellation and refund everyone's money back.
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If the weather cancels the tournament after 1:00 PM, we consider it a full day of play, and for divisions, that payout money, the prize purse for that day will be pushed to the following tournament.
TRIPLES RULES:
Time and Daylight permitting, we will possibly make finals in each division, play 2 out of 3 games.
If so, the first two games will be to 21 (no cap) and the third to 15 (no cap).
Rotating: You must serve in the same order, you do not need to rotate on the court. All players are considered front row.
Tips: No open hand tips.
Double Contact: Players may double contact any downward-driven ball. Not allowed to double contact a server (hands must be together)
Setting: Hands will be called based on strict indoor hand setting rules. Players are allowed to set any ball that is not downward driven, as long as it's not a double/ follows the same guidelines for setting.
Let Serves: Let Serves are NOT legal.
Blocking: A block is not counted as a team hit.
Foot Digs: Foot Digs are legal.
Setting Over: When the ball is set into the opponent's court, the setter's shoulders must be "Squared Up" to the line of flight of the ball.
Time Outs: Each team is allowed two 30 second timeouts per game. Time out may be called prior to the server receiving the ball on either side of the court between plays.
Side Changes: Teams should switch sides of the court after every 7 points in games to 21 or more, and every 5 points for games to 15.
Footwear: Players may not wear cleats or spikes of any kind. Players may play barefoot.
Forfeit Rule: A 10-minute forfeit rule is in effect.
RevCo QUADS RULES:
Time and Daylight permitting, we will possibly make the finals in each division, play 2 out of 3 games.
If so, the first two games will be to 21 (no cap) and the third to 15 (no cap).
Rotating: You must serve in the same order (can be any order you set at the beginning of the game), you do not need to rotate on the court. Girls are always considered front-row players.
Tips: No open hand tips.
Men are considered backrow players. They must jump from behind the 10ft line to attack a ball, are not allowed to block.
Double Contact: Players may double contact any downward-driven ball. Not allowed to double contact a server (hands must be together)
Setting: Hands will be called based on strict indoor hand setting rules. Players are allowed to set any ball that is not downward driven, as long as it's not a double/ follows the same guidelines for setting.
Let Serves: Let Serves are NOT legal.
Blocking: A block is not counted as a team hit.
Foot Digs: Foot Digs are legal.
Setting Over: When the ball is set into the opponent's court, the setter's shoulders must be "Squared Up" to the line of flight of the ball.
Time Outs: Each team is allowed two 30 second timeouts per game. Time out may be called prior to server receiving ball on either side of court between plays.
Side Changes: Teams should switch sides of the court after every 7 points in games to 21 or more, and every 5 points for games to 15.
Footwear: Players may not wear cleats or spikes of any kind. Players may play barefoot.
Forfeit Rule: A 10 minute forfeit rule is in effect.
Coed Rule: There is no coed rule.